Graves


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Graves


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Grave, the Outlaw


Graves is one of the shorter ranged AD carries but do not let his range deter you. He is a durable and bursty AD carry.  His abilities are similar to other AD carries but the way they are put together make him a high skill, high risk, reward AD carry. Massive damage combined with mobility and blinding mechanics will make any skilled graves player a threat.

As graves has shorter range he can be poked down even with his survivabiltiy.  Picking a longer range AD carry will allow you to keep his health low enough that he will be reluctant to engage.  Champions like Sivir, Caitlyn and Varus can be effective in doing this.  Graves is scariest when he is up close and personal keep your distance.  An escape will be very useful when fighting graves.

- One of the most passively durable AD carries.


- Graves has a large area blind that can be very punishing if used well.


- Graves has a passive attack speed bonus from his dash ability.


- Grave's Dash can hop small walls.

- Graves primary damaging abilities are skill shots and can be dodged.


- Low attack range for an AD carry.


- Can run into mana issues.

104-5

True Grit


Graves gains increasing armor and magic resistance the longer he remains in combat.

104-1

Buckshot


Graves fires three bullets in a cone, damaging all enemies in their paths.


Shoots three bullets in a cone, each dealing 60/95/130/165/200 (+0.8) physical damage to all enemies in their path. Enemies hit with multiple bullets take 35% damage from each additional bullet.


Cost - 60/70/80/90/100 Mana
Range - 700

104-2

Smoke Screen


Graves fires a smoke canister at the target area creating a cloud of smoke. Enemies inside the smoke cloud have reduced sight range and Movement Speed.


Deals 60/110/160/210/260 (+0.6) magic damage on impact and creates a smoke cloud that lasts 4 seconds. Enemies inside the cloud are slowed by 15/20/25/30/35% and have their sight radius reduced.


Cost - 70/75/80/85/90 Mana
Range - 950

104-3

Quickdraw


Graves dashes forward gaining an Attack Speed boost for several seconds. Hitting enemies with basic attacks lowers the cooldown of this skill.


Dashes forward, gaining 30/40/50/60/70% increased Attack Speed for 4 seconds. Basic attacks lower the cooldown of Quickdraw by 1 second.


Cost - 50 Mana
Range - 425

104-4

Collateral Damage


Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.


Fires an explosive shell that deals 250/350/450 (+1.4) physical damage to the first enemy hit. After hitting an enemy Champion or reaching the end of its range, the shell explodes, dealing 140/250/360 (+1.2) physical damage in a cone.


Cost - 100 Mana
Range - 1000


Counters to Graves

Caitlyn

Caitlyn

Sivir

Sivir

Corki

Corki

Kogmaw

Kog'Maw

Ezreal

Ezreal

Urgot

Urgot

Varus

Varus

Draven

Draven

Malphite

Malphite

Alistar

Alistar

Leona

Leona

Akali

Akali