Karma


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Karma


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Karma, the Enlightened One


Karma is an AOE busts/utility AP carry.  Her ultimate is available at level 1 and provides all of her abilities additional effect for different situations.  She has found a great place on dive teams giving amazing shields and speed boosts.

Karma is a bully in lane.  Champions that can busrt her down early hurt her end game utility.  Her mantra can only be used once per skill rotation.  This provides windows of opportunity depending on what skill she used to enhance.

- She can safely farm and push.


- She has a flexible build path to fit her team.


- She is a great dive team support.

- She is item dependent to fulfill her role.


- She has no escape.


- She need a fair amount of AP to be scary.

Karma_passive

Gathering Fire


Reduces Mantra's cooldown each time Karma damages an enemy champion with one of her abilities (Half-effect for Karma's basic attacks)

Karmaspiritbind

Inner Flame


Fires a blast of energy that explodes upon enemy contact, dealing 80/125/170/215/260 (+60% Ability Power) magic damage to enemies in the area and slowing their Movement Speed by 25% for 1.5 seconds.
Mantra Bonus - Soulflare: Deals 25/75/125/175 (+30% Ability Power) additional magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds the circle erupts, dealing 50/150/250/350 (+60% Ability Power) magic damage to enemies in the area.


Cost: 50/55/60/65/70 Mana
Range: 950

Karmaspiritbind

Focused Resolve


Links Karma to target enemy champion, revealing them, and dealing 60/110/160/210/260 (+60% Ability Power) magic damage over 2 seconds, rooting them in place for 1/1.25/1.5/1.75/2 seconds if the link is not broken.
Mantra Bonus - Renewal: Focused Resolve deals 0 (+60% Ability Power) bonus magic damage over the duration and heals Karma instantly for 20% (+[1% Ability Power]%) of her Missing Health. If the leash is not broken, she is healed for another 20% (+[1% Ability Power]%).


Cost: 70/75/80/85/90 Mana
Range: 675

Karmasolkimshield

Inspire


Target ally gains a shield, granting 40/45/50/55/60% Movement Speed for 1.5 seconds and absorbing 80/120/160/200/240 (+50% Ability Power) damage for 4 seconds.
Mantra Bonus - Defiance: The shield overflows with energy, dealing 60/140/220/300 (+60% Ability Power) magic damage to enemy units around her target. Allied champions around her target gain half that amount as a shield, and are also hasted by 60%.


Cost: 60/70/80/90/100 Mana
Range: 800

Karmamantra

Mantra

Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

Soulflare: Deals bonus magic damage and leaves behind a circle of flame, heavily slowing enemies and dealing damage after a brief delay.
Renewal: The link deals bonus magic damage to her target, instantly healing Karma for 20% of her Missing Health. If the link is not broken, Karma is healed again for the same amount.
Defiance: Allied champions around Karma's target become shielded and gain Movement Speed; Enemy units around her target are dealt magic damage.


Cost: No Cost
Range: Self


Counters to Karma

Soraka

Soraka

Sona

Sona

Morgana

Morgana

Janna

Janna

Leblanc

LeBlanc

Fiddlesticks

Fiddlesticks

Lulu

Lulu

Annie

Annie

Cassiopeia

Cassiopeia

Rengar

Rengar

Caitlyn

Caitlyn

Syndra

Syndra