Kog'Maw


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Kogmaw


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Kog Maw, the Mouth of the Abyss


Kog Maw can be played as an ability power mid, but usually he is played as an AD carry.  He is known for melting champions even who are super tanky.  He has a scary late game and a great passive to help him during his early game to trade kills

Have gap closers on your team for the late game who can get to him easily.  He cannot escape.  Be a bully in lane with a good early-game champ.  If he is the AD carry, a support with crowd control can bully him in lane if he gets out of position.

- Kog is one of the best late-game carries


- He is the best tank melter in the game


- Living artillery has insane long-range, giving him free poke


- He can build attack damage or ability power


- His passive Icathian Surprise allows him to trade kills when he loses close fights

- Kog is super squishy and with no escape he is vulnerable when jumped on


- Kog is very weak early game, and many opposing lanes iwll pressure him early


- He can have mana problems in team fights, especially when spamming his ultimate

96-5

Icathian Surprise 


Upon dying, Kog'Maw starts a chain reaction in his body which causes him to move faster and detonate after 4 seconds; dealing 100 + (25 x lvl) true damage to surrounding enemies.

96-1

Caustic Spittle


Passive: Increases Attack Speed by 10/15/20/25/30%. Active: Deals 60/110/160/210/260 (+0.7) magic damage and reduces the enemy's Armor and Magic Resist by 5/10/15/20/25 for 4 seconds.


Cost - 60 Mana
Range - 625

96-2

Bio-Arcane Barrage


Basic attacks gain 130/150/170/190/210 range and deal additional magic damage equal to 2/3/4/5/6% (+0.01)% of the enemy's maximum Health (Max: 100 Damage vs Monsters). Lasts 8 seconds.


Cost - 50 Mana

96-3

Void Ooze 


Deals 60/110/160/210/260 (+0.7) magic damage to enemies it passes through and leaves a trail which slows enemies by 20/28/36/44/52% for 4 seconds.


Cost - 80/90/100/110/120 Mana
Range - 1200

96-4

Living Artillery


Fires a living artillery shot from a great distance that lands shortly after launch. Deals 80/120/160 (+0.5) (+0.3) magic damage and reveals enemies for 4 seconds (deals 125% bonus damage to Champions). Subsequent artillery shots within 6 seconds cost 40 additional Mana up to a maximum of 400 Mana.


Cost - 40 Mana
Range - 1200/1500/1800


Counters to Kog'Maw

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Nocturne

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Blitzcrank

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Irelia

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Ezreal

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Jax

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Mordekaiser

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Akali

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