Lee Sin


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Lee Sin, the Blind Monk


Lee Sin is a mobile attack damage bruiser who specializes in the top lane or jungle.  His mobility allows him to harass without taking much damage, and he has a powerful early game.

Predict his Sonic Wave or stay behind minions when he is looking to cast it.  If he lands this ability on you near your tower or team, you can flash into tower or team as he casts Resonating strike and he will follow you there if done with proper timing.  If he is in lane, choose a champion with sustain or build sustain into them or he will be able to win trades and farm better.

- Lee is an incredibly mobile champion, just go youtube "the great escape lee sin" and you will see


- He can counter jungle very well


- He has great sustain and utility in lane or jungle


- His Cripple and Sonic Wave detect stealthed enemy champions


- Lee snowballs very hard when he gets kills early

- Lee needs to snowball early in order to have a useful late game


- You must land his skillshot Sonic Wave to be effective


- Using his ultimate Dragon's Rage correctly in team fights can be hard to master

Leesinpassive

Flurry 


After Lee Sin uses an ability, his next 2 basic attacks gain 40% Attack Speed and return 15 Energy each.

Blindmonkqone

Sonic Wave / Resonating Strike


Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 50/80/110/140/170 (+0.9) physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.


Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing 50/80/110/140/170 (+0.9) physical damage plus 8% of their missing Health (Max: 400 damage vs. Monsters).


Cost - 50 Energy / 30 Energy
Range - 1000

Blindmonkwone

Safeguard / Iron Will 


Safeguard: Lee Sin rushes towards a target ally or friendly object such as a ward or minion, shielding them both for 40/80/120/160/200 (+0.8) damage over the next 5 seconds. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.  Lee can also cast this on himself

Iron Will: Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains 5/10/15/20/25% Life Steal and Spell Vamp.


Cost - 50 Energy / 30 Energy
Range - 700

Blindmonkeone

Tempest / Cripple 


Tempest: Lee Sin smashes the ground, sending out a shockwave that deals 60/95/130/165/200 (+1.0) magic damage and reveals enemy units hit for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds.


Cripple: Lee Sin cripples nearby enemies revealed by Tempest for 4 seconds, reducing their Movement and Attack Speed by 20/30/40/50/60%. Movement and Attack Speed recover gradually over the duration.


Cost - 50 Energy / 30 Energy
Range - 350

Blindmonkrkick

Dragon's Rage 


Lee Sin performs a powerful roundhouse kick launching an enemy champion back, dealing 200/400/600 (+2.0) physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration.


Cost - No Cost
Range - 375


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