Shaco


Updates In Progress

AzirGnar and Braum Needs Votes!

Shaco


Sign up now!

To cast your Votes!

Shaco, the Demon Jester


Shaco is an attack damage jungler that has a scary ganking ability with his stealth and high damage.  His abilities also scale with ability power, but he is most effective when building attack damage.  

An early invade into his jungle can set him back as he will stack turrets at blue buff to help him take it quickly.  This can be scary as his turrets will kill one or multiple members of your team if you walk in at the wrong time or you are forced to fight around them.  Shaco makes games near impossible to win if you let him snowball kills early, so ward well and far enough back so he cannot get off ganks easily.  Warding places farther than you normally do will catch him off guard and keep him from using Deceive and be stealthed where you have wards.  Do not try to chase shaco in the jungle, you will most likely waste time, he is very slippery.  When he uses his ultimate, Hallucinate, remember that his clone will not have buffs, so if one has a buff and the other does not, you know which is which.  If you know Shaco is near and may gank, pay attention and even when he is in a bush, you will see a puff of smoke go up when he uses deceive, and that signals he is invisible and probably ganking.  

- His early ganks are ridiculous because of his utility he adds and his passive dealing 20 percent increased damage will prock because generally enemies are trying to run away from him.  


- His skills can all be used for offense or defense


- He is a great counter jungler and can always escape with his deceive if he is caught, and one on one can win verses most champions


- Shaco is one of the funnest champions to play

- Shaco requires a high skill cap to play him well and even then requires a lot of practice.  


- He is very squishy and relies on items to tank up


- Oracles elixers and pink wards take away his advantage when he uses deceive

Jester_carefulstrikes

Backstab


Shaco deals 20% bonus damage when striking a unit from behind.

Deceive

Deceive


Shaco teleports nearby and becomes invisible for 3.5 seconds.  His next basic attack within the next 6 seconds will critically strike, dealing 140/160/180/200/220% damage (normal critical strikes deal 200% damage).


Cost - 90/80/70/60/50 Mana
Range - 500

Jackinthebox

Jack In The Box 


Shaco creates a Jack in the Box at the target location. It will become invisible after 2 seconds, and pop out when an enemy comes near, fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds and attacking them.  Its attacks deal 35/50/65/80/95 (+0.2) magic damage and it lasts for 60 seconds while invisible or 5 seconds while firing.


Cost - 50/55/60/65/70 Mana
Range - 425

Twoshivpoison

Two-Shiv Poison 


Passive: While Two-Shiv Poison is ready to cast, Shaco's basic attacks reduce the target's Movement Speed by 20/22.5/25/27.5/30% for 2 seconds. Also reduces minions' chance to hit by 20/22.5/25/27.5/30% for 2 seconds.

Active: Deals 50/90/130/170/210 (+1.0) (+1) magic damage to target enemy and reduces their Movement Speed by 20/22.5/25/27.5/30% for 3 seconds.


Cost - 50/55/60/65/70 Mana
Range - 625

Hallucinatefull

Hallucinate 


Shaco vanishes briefly and reappears with a clone that lasts up to 18 seconds. The clone deals 75% of Shaco's damage and receives 50% increased damage.  On death, the clone detonates, dealing 300/450/600 (+1) magic damage to nearby enemies.


The clone can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.


Cost - 100 Mana


Counters to Shaco

Leesin

Lee Sin

Jax

Jax

Twistedfate

Twisted Fate

Udyr

Udyr

Shen

Shen

Shyvana

Shyvana

Kogmaw

Kog'Maw

Rammus

Rammus

Talon

Talon

Rengar

Rengar

Vi

Vi

Nocturne

Nocturne